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L4D: Witch Hunter - the terror of every L4D Server

Monday, December 8th, 2008

The Witch.  Scary, powerful, quite unreasonably vengeful and despite claws which could tear open a fair size building you people just can’t seem to stop prodding her.  The recently released Left4Dead stats show that barely one in twenty players have ever gotten through a campaign without enraging her.  Despite the fact that “enraging her” often means “killing you.”

That’s some good advice there, yellow text man.


Sometimes it’s because of amateurs - a Left4Dead server is like a horror movie in every way, from the abundance of undead to the range in skill levels from “grizzled veteran” to “stupid panicky liability who will get everyone killed.”  Guess which one sets off the Witch?  Other times it’s unavoidable, with the dastardly Director plonking the sobbing she-death smack-dab in the middle of a narrow path.  There usually follows an extended game of survivor politeness: “No, after you, I INSIST.”
Don’t pile in like idiots (which guarantees the first to strike will get eviscerated).  Use the following strategies to wipe that Witch out.


1.  Long-range Bait
The Witch goes for whoever first startles her - use this to your advantage.  Send anyone with the hunting rifle as far away as they can get while still maintaining line of sight, and spread the other players just off the line between the rifler and riflee.  When the sniper pops a shot off at the Witch, the other players can unload into the tactically-challenged Witch as she runs right past them.  This is one of the few valid excuses to unload the combat shotgun at full speed, gaining you the “Witch Hunter” accolade and allowing you to go “HOOO YEAH” at the sheer destructive power.
Even if you don’t have Tier 2 weapons (or nobody went for accuracy over rate of fire), a crouched pistol shot can still set her off from a safe distance.  But only with the Hunting Rifle do you have a chance to drop her with headshots while she stands there screaming after waking, also known as CR0WND or “The best thing you can do with the rifle, booyah



2.  Kill it with fire
Especially fun if you can see the witch a level above or below you - so much fun, in fact, that Valve made an achievement for it.


If the Witch has to run a long way or climb ladders to get to you, why not make sure she stays warm during her long trip?  She’s not exactly wearing a lot after all, and she could catch her death (double-death? re-undeath?) sprinting around late at night like that.  As a caring neigbour the very least you can do is ignite her with a Molotov cocktail.  Then she’s warm, well lit, and incidentally losing health every step of her way towards you and the intestines she seems so set on separating from you.


It’s getting cold, throw another Molotov on the Witch.


3.  Get Lucky
The Director has a bad rep.  He controls an evil world.  He has a button that makes Tanks happen.  From time to time he sends a couple thousand zombies to use your head as a football - but other times he’s so, so nice.  Nice as in “spawns a Witch right in front of an emplaced minigun” nice, which is about as nice as someone whose job is “control flesh-hungry infected” can be.  Sneak into position, have someone covering your back (because if there’s one thing Smokers LOVE it’s minigun operators - holding those handles seems to give you an irresistible flavor for that overextended tongue), and one more thing:



Enjoy.
 

Weapons Wisdom in Left4Dead Servers

Monday, November 24th, 2008

Left4Dead servers went live on November 19, meaning that if you’re even here reading this you have a very poor grasp of priorities.  But we’ll make it worth your while with some tactical advice that might just keep you and your fellow survivors alive come Finale time.

1.  The Pistol
Years of first person shooter experience have trained you to believe that the pistol is puny.  It’s something you know as deeply as your ABCs and now, thanks to Valve, it’s wrong.  The pistol (or better, pistols) are a real force to be reckoned with and their proper use will do more for you than any of the larger weapons.


They’re powerful.  They’re accurate.  If you’re close enough you can drop regular zombies with a single headshot, so you have to resist the action movie urge to empty clips into each body (an especially powerful feeling when you’re all Chow Yun Fat-ed up with twin pistols).  Use your pistols whenever you can - especially on Expert, when you’re going to need to conserve your heavy weapon ammunition for the real emergencies.


2.  Shotgun/Combat Shotgun
Booyah!


Oh yeah, that shotgun feels GOOD, doesn’t it?  When the evil undead come screaming at you there’s nothing quite like reminding them why “the ability to use tools” is such a powerful advantage.  Especially when those “tools” can project cones of lead shot which mince anything in front of you.
That “cone” thing is important: if you can see any teammates, you are not using the shotgun properly.  Get out in front and stay there, crouching so that teammates with the more accurate machine gun options can sharpshoot over your shoulder.  Oh, and a message from everyone you’ve ever played with on an L4D server: DO NOT KNOCK HUNTERS OFF WITH THE SHOTGUN. THAT HURTS. A LOT.


3.  Uzi/Assault Rifle
Point 1:  The automatic weapons can rapidly pump entire clips into approaching foes
Point 2:  Do not pump entire clips into an approaching foe.
No matter how desperate things get, aim for the head


The fully-automatic fire can obliterate the infected and then, when you’re out of ammunition, the infected can obliterate you.  Restrain yourself to burst-fire, popping off heads as you run for the safe rooms and saving the full-clip head-height sustained fire for the inevitable Horde-ings.


4.  Hunting rifle
This bit is almost relaxing


An absolute joy.  Setting up camp and popping heads from a safe distance is one of the greatest pleasures in the game, and if it wasn’t for how the Director will kill your ass then everyone would do it.  The problem is that the Director, the software that controls zombie distribution, can get bored.  And you don’t want that.  Anything that can trigger Hordes and Tanks on you is not something you want to bore, trust us.
The key to proper hunting rifle use is prioritising targets: stop, pick off as many infected on your intended route as you can in a few seconds, then move on.  There’s also the Highlander effect: there can only be one.  More than one hunting rifle in a group and you might as well be waving candyfloss at the inevitable Horde.


5.  Doors
You might not automatically think of doors as weapons.  This is because you’re not a paranoid schizophrenic.  But if Valve offer you a device which can detect zombies and freeze an entire Horde while letting you shoot at them you’d be a fool to turn it down, right?
What we’re saying is “Close the doors behind you!”  Just like your mother did, but it’s considerably more fun this way.
 

Left4Dead Beginner Hour - brand new game, brand new victims

Thursday, November 13th, 2008

Last weekend saw the release of the Left 4 Dead, and with it thousands of mindlessly rushing bodies piling onto a brave few struggling and eventually buckling under the immense pressure.  And that was just players trying to log on to the servers.  But Valve soon sorted that out and gamers were able to do what they do best: shooting things that are already dead.

Your first game
on a Left 4 Dead server is an intense experience.  You’ll face more foes than every Call of Duty server ever put together, and you’ll depend on your teammates in a way that makes a Team Fortress 2 server look like a rugged survivalist wasteland.  But will you be a Bruce Willis or a Leroy Jenkins?  Here area  few hints to help you in this new land.


1.  Play the single player campaign first
We know you’ve just got your brand new game disc (or download) and you’re really excited about shooting zombies, but you know what?  The other players are really excited about not dying because Forrest Gump joined the team and couldn’t work out which end of the shotgun is meant to be pointed at the infected.
this is fun
This game is fun

Valve went to all the bother of programming bot players in a single player specifically so you could make all your expensive, game-ending mistakes with companions who don’t feel homicidal rage.  Yes, you have to switch to your medpack to use it.  Yes, reloading is very important.  No, we don’t want to be hacked down by Hunters while you work all this out.  The computer companions aren’t as intelligent as real human players, but considering how they’re armed with shotguns and you’re screwing up, do you want them to be?

2.  Friendly Fire
This is going to come as a nasty shock to you (unless you play on a non-wussy CoD4 server), but bullets from guns actually hurt people.  It’s true!  It turns out that chunks of lead thrown out of metal barrels at high velocity can’t really tell the difference between humans and zombies. Â

This means

a) Aim first, shoot second.

b) The best way to knock a Hunter off someone is NOT shooting them both with a shotgun.  Shotguns hurt, a lot, and your fellow player will not be any happier that you granted him death at the hands of a fellow human rather than an evil hoodied gut-ripper.

c) In fact, if you’re swinging a shotgun around the place get out in front and stay there.


3.  No Random fire
Getting Boomered is an extremely unpleasant experience.  You can’t see, you can’t aim, and a zombie horde approximately the size of Switzerland is running in to tear your face off.  You really want to shoot things, but remember what we just said about aiming?  Your friends are even now piling in to defend your dripping self, but if you reward them with a machine-gun clip in the back it’s the last time they’ll bother.  Or do anything else, actually, except curse you out while they wait to respawn.

Despite all evidence to the contrary, this is not the time to panic

Even with the screen covered in green undead-drawing bile you can tell where your buddies are by the blue outlines and names.  Shoot somewhere else, and if you can’t just switch to melee.  You can’t hurt your team with that, and considering that your clip will empty in the first four seconds of the onslaught you’ll have switch to swinging at things anyway.
Yes, we realise that this is basically “FRIENDLY FIRE” repeated again.  That’s because it’s a really important point.

4.  “What’s that white zombie girl?”
The #1 mistake of all rookie Left4Deaders is not knowing what a witch is.  Or rather, not fleeing in terror at the very sound of its name for Lo, The Witch is Made Flesh and the world is ruined, ashes and darkness!  Abandon hope, extinguish your dreams (and more importantly turn off your lamps) and pray to whatever you believe in for deliverance against the Destroyer of All!

There are people born two thousand years ago less dead than you are now

Do not shoot the witch.  Do not point your light at the witch.  Do not look at the witch.  Try not to even think about the witch and how she will kill you all dead should you become worthy of her notice.
Then, when she’s torn you and your team to shreds, know why your team are calling you an idiot.