The 5 Funnest Guns In Modern Gaming
Monday, August 29th, 2011There are lots of great things you can say in games but not real life: “Jump onto that dinosaur!” “Invading Russia is a good idea” and “I think this gun is really fun but I’m not insane!” That last is what we’re looking at today, with five of the funnest guns in modern gaming. This doesn’t mean the most effective - if you just want to destroy every enemy in the game you can turn off the computer. Aimbot using cheats stalk around Counter-Strike servers with lethal AWPs but have as much real fun as pubic lice - they’re just annoying out of instinct and ruining other people’s real fun. Fun they can never understand.
We’re looking at the funnest guns. The fact they kill things is just a welcome side-effect.
Screamer - Bulletstorm
Choosing a single weapon from Bulletstorm is like choosing your a single breast/pectoral from a harem (of whichever gender your orientation enjoys). It’s the sheer selection (and adrenalized hopping between them) which makes it such a ridiculous urge fantasy. The pistol seems like the sanest - and thus least-Bulletstormy - of the arsenal, but it truly represents everything the game is about. It rewards accuracy while encouraging you to aim for asses and crotches, it’s a pistol which can turn enemies into screaming fireworks with a charge shot, and it has you challenging an entire planet to a fight with a handgun.

And you’ll be laughing the whole time
Your Gun - Brink
Brink’s grittiness turns the character customization into blue and brown ghillie suits - there are hundreds of options, but instead of adding individuality they make the characters so indistinguishable they need floating yellow icons to remind you what class they are. But all is forgiven becaues of the weapon customization, and the best gun in the game: Your Gun.
Oh baby
Whichever weapon you use, it’s not just a killing tool, it’s a passion. It brings the car-owners obsession to the world of firearms, letting you customize different wepons for each class and playstyle. Drum magazines for suppressive fire, quick draw straps for the backup pistol, choosing between power and rapid-fire for the rifle, and a game has never been a better motivation to go through the training levels. You can have fun with your gun, simply adoring the work of art you’ve earned and assembled, even before you ever join a Brink server. And even more after you do!
Compound Crossbow - Killing Floor
Killing Floor servers are where you go to kill zombies and speak cockney, guv’nor, and the compound crossbow doesn’t just respect the golden rule of headshots. It turns them into an art and a performance piece.
I call this piece “Ode to accuracy”
The M14 has faster spray and higher DPS, but if you’re all about filling a hall and hoping you hit things you shouldn’t be a sharpshooter int he first place. It’s often called the crossbow (especially when you’re begging someone for money as the trader’s time ticks down), but give it the full name. The compound crossbow earns those extra syllabes in sheer pleasure. It brings Quake’s quad damage to a gritty world of mutants and you don’t even need to pick up a glowing Q first. Headshots cause 400% damage. Regular guns only add 10%, making “proper aim” a worse time investment than smashing expensive clocks.
It has the second most expensive ammunition because it’s worth it, it can be recovered, nad nothing else in the game can pin multiple enemies to the wall. This is a professional weapon. True, it’s more professional than the game mechanics in some cases with minor hitbox problems, but a solid Fleshpound headshot gives greater job satisfaction than being Superman.
Grenade Launcher - Left 4 Dead 2
Taking the grenade launcher on an L4D2 server is like taking a bottle of tequila instead of a parachute - you’re probably going to die but have an awesome amount of time doing it. The launcher sacrifices any real ranged defense for the ability to make huge crowds of zombies just go away.
You’re really depending on your teammates, because if an enemy gets close your own gun turns into a suicide trigger. For you and your team. Which is why they won’t help you. You can upgrade the “awesome until it’s not” vibe by taking a chainsaw as your secondary weapon, turning your self into an explosive avatar of corpse-destruction (and accidental teammate murder), unless an enemy suddenly gets clos, you run out of gas, or you’re in an enclosed space. And when has that ever happened in a zombie situation?
Truly, taking weaknesses has never been so much fun.
Devastator - Duke Nukem
The Devastator’s design says more about the joy of explosion than even its rockets can, and its rockets are twin-linked triple-shot explosion-maker which don’t stop until they’re empty. It’s better at explosions than the Human Torch on an oil rig, but above all it’s a fashion statement:

I don’t need a button to admire that.
Behold that design as an admission of function: you don’t just hold the weapon, it consumes your entire arms for the sake of detonating anything making the mistake of being in front of you. It converts its owner into an avatar of helpless destruction, a mobile gun platform utterly unable to even tie his shoelaces because his hands are busy being part of a murderbox. Finally, a gun which gives the main character an excuse for not being able to open doors, and Duke can open doors anyway because screw you Homefront!

America’s last best hope needs grown ups to open doors for him
This is the ultimate gun. And if you just said BFG9000, you’re not being honest with yourself. The BFG wasn’t a gun, it was a handheld smart bomb - you fired it and everything died. The Devastator shreds its targets but you still need to look at them with your finger on the trigger and hate in your heart until they explode in bits of ex-enemy. The slow-moving projectiles means you have to aim ahead of the target, and it’s still possible to lose to a pistol at any range above point blank.
And you wouldn’t have it any other way.































































