Hey Mac Users, Welcome To Real Gaming!
Monday, March 15th, 2010It’s been a long, hard battle for Mac fanatics but they’re finally being taken seriously. It’s all thanks to one company led by a passionately beloved tech-celebrity. One bold, forward-planning firm which is the very definition of thinking different - and then doing things that aren’t just better than everyone else, but that its sluggish rivals wouldn’t even have thought to do. A company with the very smartest staff, the most polished products, and an understanding that style and substance aren’t mutually exclusive.
It’s half-right: the PC is upgradeable, but the Mac doesn’t fall over so easily
After years of suffering occasional half-converted cash-ins, ported to the Mac after everyone on the PC was done with them, Valve have announced that Mac gamers will enjoy future Steam games released on Apple products. And that’s not eventually, after conversion, or “several years after even Australia get the game assuming they didn’t ban it” - this is actually at release, just like a real computer, because the Mac version was developed at the same time as the other systems, just like a real game.
Apple gamers have been - well, for a start even that term still sounds stupid. For years Apple computers were programmed to tie two arms behind their backs in order emulate a Windows environment. Specifically, a Windows environment with none of the custom graphics hardware most games require as standard (and now using half its own processor to pretend that was a problem). It was like Linford Christie building a scarecrow out of stir-sticks, then tying himself to it so he could enter a three-legged race.
The single sexiest piece of hardware ever (including fembots, Decker’s Rachael, and the T-X)
But now they can play! We’ll have Mac users on Team Fortress 2 servers, where we’ll see if the rumors that they’re more community-minded than the PC community are true (go Medic!). We’ll have fanboys on Counter-Strike servers, an experiment in obsession to see if one soul can support two passions. We’ll even have white, cool lines running on Left 4 Dead 2 servers - and players running for their simulated lives on the same.
When asked “Will people have to buy their games all over again?”, Valve did NOT answer “Remember that we’re the company who do things like three years of free content without subscription fees?” but they totally could have. They also did NOT glare incriminatingly at Activision, EA, and other companies who release zero-day DLC or yearly updates in full price boxes, but again, they totally could have.
The first new release in the unsegregated online world will be Portal 2. Which makes Adam and Eve having the first sex ever look like a boring way to Genesize.
























